The ESX Inventory Shops system offers dynamic, real-time updates for all users, supporting multiple inventories like gloveboxes and trunks. It features item descriptions, player inventory searches, and native ESX framework functions such as use, drop, and give. Users can split items, right-click to transfer contents, and manage money. The inventory is fully configurable, with sound effects, a hotbar for quick item use, and a built-in notification system. Additionally, players can buy and sell items from shops, craft new items,
Features
- Dynamic – refreshes for all users in the current inventory.
- Multiple Inventories – Comes with glovebox and trunk inventories built in, you can also create other/secondary inventories with ease.
- Item Descriptions – Apply item descriptions, to explain what the item/weapon does.
- Player Inventories – System in place to look into a other player’s inventory, for example an officer could like into a player’s inventory to search for illegals.
- Use, Drop & Give – Works natively from the ESX framework.
- Splitting – You can split your items between inventories.
- Right Click – Transfers all of the item’s content upon right clicking.
- Configurable – You can easily toggle inventory features on & off.
- Sound Effects – On drop and item open, sound effects will be played (these can be toggled off).
- Money – Manage your money through the inventory.
- Hotbar – Bind items & weapons to your hotbar for quick use.
- Notifications – Built in notification system.
- Shops – Buy & sell items from the shops.
- Crafting – Craft Items. (NEW)
- Storages – Create job storages. (NEW)
Requirements
- ESX Framework (version 1.2/Legacy)
- All of the requirements for ESX (mysql-async/oxmysql).
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